There is no line of defence. There is the whole land.
A historical shooter about defending every inch of ground. Early access opens under the skies of Çanakkale; the other fronts follow.
- Status
- In development
- Setting
- Çanakkale (Gallipoli)
- Genre
- Historical shooter · Defence
- Platforms
- PC
- Release
- TBA
- Engine
- Godot 4
Early access opens under the skies of Çanakkale: broken hills, dry gullies, and a line that has to be held. The other fronts follow.

What it is
- 01
None shall pass
They come in waves. The trench is yours.
- 02
Mauser in hand
You throw the bolt, you press the clip. Bayonet fixed.
- 03
Inch by inch
Hills, gullies, village walls. Every ridge has a price.
- 04
They fall like soldiers
Period kit, real weight, real death.
- 05
Dawn, dust, smoke
Morning haze, noon glare, powder on the wind.
- 06
Front by front
Every battle on its own ground, sector by sector.
Tabya
Both sides of the line


Ottoman Infantry
Kabalak · Mauser M1903

Ottoman Infantry
Fez · Mauser M1903

Ottoman Medic
Red Crescent

Lancashire Fusiliers
British · SMLE Mk III

Australian Infantry
ANZAC · SMLE Mk III

New Zealand Infantry
ANZAC · SMLE Mk III
Tabya
From the build
In-engine captures from the current development build. Work in progress.
Çanakkale Semaları
Early accessBroken hills, dry gullies, a village, and ridges that have to be held.
Çanakkale · Arıburnu
PlannedThe cove under the bluff, the Sphinx, the gullies and the ridge behind.
Kafkas
PlannedMountain passes and snow on the Caucasus front.
Kanal
PlannedDesert and the Suez Canal.
Kut-ül-Amare
PlannedThe siege on the Tigris.
Medine
PlannedThe defence of Medina and the Hejaz railway.
Follow development
There is no line of defence. There is the whole land.
Patch notes, devlogs and playtest invites, before anywhere else.
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